What role will education play in the future? What skills are essential for the next decade? How do you imagine the future of digital and nondigital learning? Can digitisation of education create equal opportunities for all? How does the education system need to evolve to live up to today's and the future's requirements?
We teamed up with a digital.engagiert funding initiative of Amazon and Stifterverband. Out of several hundred applications, an independent jury selected 12 projects that can digitally complement existing educational formats and offerings, or completely rethink them - that tomorrow's generation can acquire the necessary skills for the future.
At our N3XTCODER meetup you will have the opportunity to see 5 pitches from:
We encourage you to ask your questions, get involved and support the entrepreneurs we need for an open and equal society!
You can find more information about the digital.engagiert program here.
In collaboration with:
#oderdojo - bringing CoderDojo, the free and open programming clubs for kids to rural areas in eastern Brandenburg.
LEE is an app-based one-to-one mentorship program targeted at queer youths in Berlin to address individual needs, navigate challenges, improve lives and meet full human potential.
Teoleo is a free app for parents and professionals with exciting suggestions for the playful development of children aged 0-6 years. Every 14 days, Teoleo takes them into a new world of ideas with inspirations to play, sing, experiment and be joyful together.
How are children supposed to find learning interesting when school has remained unchanged for decades, but the world around them becomes more exciting from minute to minute?! Labosium is an intuitive do-it-yourself video platform with a focus on science and technology.
The NOW App, created by the Swiss organization NOW aims at measuring and tracking 21st century competences that are acquired during volunteer engagement, youth exchanges or non-formal education programs. Competences such as empathy, creativity or complex problem solving become more relevant in our time. The app will allow to make those 21st century skills visible and allow young people to use them when applying for jobs. Like that, we can boost the recognition of volunteering.
The European election campaign has once again demonstrated the importance of social media in democracy. Many citizens, even politicians and journalists of classical media have difficulties in dealing with the new media. For this reason CORRECTIV has developed together with the Reporterforum e.V. a citizen academy for media education - Bürgerakademie für Medienkompetenz. The aim of the project is to help educate the public: it shows the work of classical and social media in details, helps to identify disinformation, conveys journalistic knowledge and craft to every interested citizen.
Singing in a choir not only is lots of fun. Singing in a choir is also a chance for cultural education, participation and a community-building experience. An experience, which we want to enable every child! Kinderchorland is a nationwide program, which supports motivated people to found a children's choir in their community. Via an online-platform, you will find encouraging and educational material on how to manage and conduct a choir. We share the latest pedagogical insights and tips and connect and built a strong digital network for all the inspiring doers.
The HackyDays is a joint project of Junge Tüftler and be able, a mini hackathon for schoolchildren, aiming to create formats for inclusion and digital education in schools. Through this empowerment journey, children are learning empathy, technical, creative and problem-solving skills. The fundamental question is: "What can we do for a better living together?" The HackyDays participants are trying to find creative, technical answers to this challenge, then implement the ideas and test the solutions. If you would like to learn more about Junge Tüftler and be able, follow the links to their websites.
RacketMind is a cooperation project of the German Badminton Association (Deutscher Badminton Verband) with the largest regional badminton association NRW. It is an online learning platform for trainers, players and people who would like to start playing badminton. The platform aims to provide and exchange knowledge about the sport all over Germany in a comprehensive and simple way and therefore train excellent young athletes nationwide.
The aim of the project Training with VR is to design a virtual reality (VR) based training environment for volunteer paramedics at the DRK. The use of VR enables the qualification of paramedics to be future-oriented, location-independent, realistic and at the same time subject-specific. The project supports the introduction of practical lifelong learning as well as to strengthen principal and volunteer services.
Perfect Island - digital art workshops is a flexible workshop program for schools that uses artistic processes to give young people access to professional digital work and instruments for shaping their own lives and personal utopias.
Politik zum Anfassen e.V. makes people want democracy. Since 2006, they have combined youth participation with political education, which is both fun and effective, through simulation games, the interactive PLACEm app, interactive exhibitions and much more. Independent, non-partisan, non-profit and award-winning. And with a lot of desire for communal democracy!
We at N3XTCODER strongly support the Global Goals and aim for all our projects and partners to contribute to one or more of the 17 Global Goals that have been launched by the United Nations in 2015.
A 17-point plan to end poverty, halt climate change and fight injustice and inequality, the Global Goals are the biggest attempt in the history of the human race to make the world a better place.
A plan that 193 governments have agreed, a plan that the world wants and needs. A plan backed by leading business and organisations. A to-do-list for the planet that will only be achieved if everyone plays their part.
N3XTCODER aims to identify and work with the best technology solutions and digital products that have the great potential to tackle the most pressing problems that persist today.
Read more about the Global Goals at www.globalgoals.org
Spielfeld Digital Hub is a platform for corporate innovation. As a joint venture between Roland Berger and Visa Inc., Spielfeld enables leading corporates across industries to explore and execute digital opportunities. In an agile work environment, we facilitate new working methods and support organizations in cultural change. Within our space innovators, makers, domain experts and corporates are working side-by-side to build new digital products, services or business models. We offer our infrastructure, network, co-creation formats and community to curate the transformation. We produce and host high profile and community events to proactively moderate discussions about the future.